Support variable-length OAMD element payloads
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This commit is contained in:
TheM14
2026-09-02 00:28:19 +08:00
parent 39fa41d835
commit c825a16ce4
4 changed files with 269 additions and 76 deletions
+1
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@@ -157,6 +157,7 @@ JustOneCacophony/
- 当前只覆盖常见 continuous EMDF transport;跨多个 audio-block skip field 的碎片化 transport 尚未覆盖。
- Dense JOC 是当前主要路径;Sparse JOC 分支不应视为受支持能力。
- 扬声器路径当前只覆盖普通点对象;extent、spread、divergence 等对象模式不在支持范围内。
- OAMD trim element 会按声明边界校验并跳过;warp、balance 和 trim 参数不应用于当前原始对象轨迹或扬声器渲染。
- 多数据点、少见参数带配置和特殊 OAMD 调度的覆盖度低于常见 12-band、单数据点素材。
- 扬声器 limiter 不属于当前实现的主公式。
- ADM 输出、原生库和扬声器布局仍需在更多平台、播放器与真实素材上确认互操作性。